Created: 24 days ago on 02/18/2025, 09:49:39 PM
Note from JaseOwns:
Scripts will be leveraged on both UORazorscipts.com and this site. At the time of the launch (Feb 1st 2025), this isn't working right - but it will! Thanks for checking it out
FileType: Razor Script (Community Edition)
Size: 5316
Category: Animal Veterinary Up to 5 pets
Skills: Veterinary
Hotkey: No hotkey provided
Tags: Vet
@setvar! totalPets 2
#####
## Veterinary Bandage Check Timer
####
if not timerexists 'DaKlue_vetTimer'
createtimer 'DaKlue_vetTimer'
endif
@setvar! DaKlue_vetTimerCD 5000
settimer DaKlue_vetTimer DaKlue_vetTimerCD
@setvar! minimumWaitForPing 250
# Pets
if totalPets = 1 or totalPets = 2 or totalPets = 3 or totalPets = 4 or totalPets = 5
@setvar! daklues_PetOne
if targetexists
//do nothing
endif
endif
if totalPets = 2 or totalPets = 3 or totalPets = 4 or totalPets = 5
@setvar! daklues_PetTwo
if targetexists
//do nothing
endif
endif
if totalPets = 3 or totalPets = 4 or totalPets = 5
@setvar! daklues_PetThree
if targetexists
//do nothing
endif
endif
if totalPets = 4 or totalPets = 5
@setvar! daklues_PetFour
if targetexists
//do nothing
endif
endif
if totalPets = 5
@setvar! daklues_PetFive
if targetexists
//do nothing
endif
endif
while not dead
###############
### Pet Healing
###############
if timer DaKlue_vetTimer >= DaKlue_vetTimerCD
if findtype "clean bandage%s%" backpack as item and totalPets = 1 or totalPets = 2 or totalPets = 3 or totalPets = 4 or totalPets = 5
while not targetexists
dclick item
wait minimumWaitForPing
endwhile
while targetexists 'beneficial'
target daklues_PetOne
overhead "Heal Target" 66 daklues_PetOne
endwhile
if insysmsg "you begin"
settimer DaKlue_vetTimer 0
endif
endif
endif
if timer DaKlue_vetTimer >= DaKlue_vetTimerCD
if findtype "clean bandage%s%" backpack as item and totalPets = 2 or totalPets = 3 or totalPets = 4 or totalPets = 5
while not targetexists
dclick item
wait minimumWaitForPing
endwhile
while targetexists 'beneficial'
target daklues_PetTwo
overhead "Heal Target" 66 daklues_PetTwo
endwhile
if insysmsg "you begin"
settimer DaKlue_vetTimer 0
endif
endif
endif
if timer DaKlue_vetTimer >= DaKlue_vetTimerCD
if findtype "clean bandage%s%" backpack as item and totalPets = 3 or totalPets = 4 or totalPets = 5
while not targetexists
dclick item
wait minimumWaitForPing
endwhile
while targetexists 'beneficial'
target daklues_PetThree
overhead "Heal Target" 66 daklues_PetThree
endwhile
if insysmsg "you begin"
settimer DaKlue_vetTimer 0
endif
endif
endif
if timer DaKlue_vetTimer >= DaKlue_vetTimerCD
if findtype "clean bandage%s%" backpack as item and totalPets = 4 or totalPets = 5
while not targetexists
dclick item
wait minimumWaitForPing
endwhile
while targetexists 'beneficial'
target daklues_PetFour
overhead "Heal Target" 66 daklues_PetFour
endwhile
if insysmsg "you begin"
settimer DaKlue_vetTimer 0
endif
endif
endif
if timer DaKlue_vetTimer >= DaKlue_vetTimerCD
if findtype "clean bandage%s%" backpack as item and totalPets = 5
while not targetexists
dclick item
wait minimumWaitForPing
endwhile
while targetexists 'beneficial'
target daklues_PetFive
overhead "Heal Target" 66 daklues_PetFive
endwhile
if insysmsg "you begin"
settimer DaKlue_vetTimer 0
endif
endif
endif
endwhile