UO Veteran Discussion on Active Defense in PvP

Originally posted on r/ultimaonline by u/ReforgedEngine ยท 10/04/2026, 03:03 PM

Veteran UO players discuss a proposed combat system that replaces random hit/parry/dodge rolls with active, deterministic defense actions.

One example: 'Weapon Parry: ~83ms active window. Shield Parry: ~133ms active window. Failed parry: short punishable recovery.'
โ€” u/ReforgedEngine

This is a summary. The full post lives on Reddit.

pvpcombatuopvpdefensive

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