Originally posted on r/ultimaonline by u/Odd_Cauliflower6672 · 08/17/2026, 06:26 AM
A developer is seeking testers to help find bugs and suggest improvements for an early-stage Unity remake of Ultima Online.
One random example - the spellbook below throws up a convenient tooltip on hover with a keybind mapping button next to each spell (note: this is far from having gone through any polish stages and is still very "rough draft").
A long-time UO player is looking for others to join a new game built in Unreal Engine 6.
r/ultimaonline · u/WhereisMeow · 09/26/2026
A player interested in UOAlive seeks opinions on the PvP-free shard, asking about population, progression, and solo play viability.
r/ultimaonline · u/InitialCredit205 · 09/26/2026
A player shares their creative house design in the Outlands inn room system, showcasing the game's aesthetic appeal.
r/ultimaonline · u/Hodor_The_Wise · 09/26/2026