Originally posted on r/ultimaonline by u/crkhaus · 10/13/2026, 01:46 AM
A solo developer has created a full-loot, use-based skills sandbox MMO called The Olde World: Online, inspired by UO.
‘You swing a sword and get better with swords. There’s a 720 total skill cap and a 280 stat cap, and you can set skills Up, Down or Locked, like you’d expect.’
A new UO client called Mortech is being built in Godot 4 with C#, focusing on modern performance and classic feel.
r/ultimaonline · u/No-Attorney-1502 · 11/10/2026
A fully animated, Arabian-inspired outfit for Ultima Online is now available under a commercial license.
r/ultimaonline · u/DRC1K · 11/10/2026
Players are inquiring about mobile support for UO and the feasibility of creating a mobile-only server.
r/ultimaonline · u/Ill-Past4609 · 11/09/2026