UO Unchained: Python - Train Forensic Evaluation on nearby corpses

Created: 19 days ago on 04/10/2025, 05:23:47 PM
Note from JaseOwns:
Scripts will be leveraged on both UORazorscipts.com and this site. At the time of the launch (Feb 1st 2025), this isn't working right - but it will! Thanks for checking it out
FileType: Razor Enhanced (PHP)
Size: 876
Category: Training
Skills: Forensic Evaluation
Hotkey: No hotkey provided
Tags: training,forensic eval,re

Description: Train Forensic Eval on any nearby corpse

corpseFilter = Items.Filter() corpseFilter.Enabled = True corpseFilter.RangeMin = 0 corpseFilter.RangeMax = 2 corpseFilter.IsCorpse = True while Player.Connected and not Player.IsGhost and Player.GetRealSkillValue("Forensic Evaluation") < 100: if Timer.Check("SKILL_COOLDOWN"): Misc.Pause(250) continue corpses = Items.ApplyFilter(corpseFilter) if not corpses or len(corpses) < 1: Misc.Pause(250) continue for corpse in corpses: Player.UseSkill("Forensic Evaluation") Target.WaitForTarget(1000) Target.TargetExecute(corpse) Timer.Create("SKILL_COOLDOWN", 1000) break
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